Rejecting Modern Gamemastering
This took a few years to crystallise, but I came to the conclusion that I must reject the modern concepts of “Game Mastering” for any long or medium-term campaigns. Specifically, in no particular order:
A blog about RPGs I run and play
Finest collection of 3 posts for your perusal
This took a few years to crystallise, but I came to the conclusion that I must reject the modern concepts of “Game Mastering” for any long or medium-term campaigns. Specifically, in no particular order:
A science fantasy Marco Polo-style voyage across a weird, old world.
OSR and Cypher walk into a bar and the bartender asks them: “What do you do now?”