The crafting mechanic that came with the Numenera Destiny book is a great addition to the Cypher System, but a bit tricky to grok on first reading. Read on, I got you covered.
GM Intrusion is my favorite Cypher System mechanic. In this post, I try to go beyond the basics and offer a few advanced tips.
My players have an airship and one of them, a Wright, is a designated mechanic. I found that the ship’s weekly depletion roll is not quite…adequate. Let’s try to hack the rules!
How many times did you get “You need a feat for that” as an answer to your awesome move? Today we discuss how to empower players with creative ideas.
My Numenera Nano player was super excited about his future Tier 6 Type ability Traverse the Worlds. It is in fact so powerful that he had some reservations on how I would handle it as a GM.
When and how to announce difficulty levels (abbreviated to “DC” for the rest of this article) to players is a common question on forums, as it’s one of those things left open in the core books.