Cypher is a relatively new system, and many come to it with their own prior “system baggage.” Take the Cypher pill with me and experience the paradigm shift, while we explore the world of Ptolus.
Out of the box, Cypher comes with super simple weapon rules. Three categories light, medium, and heavy, 2, 4, and 6 damage, respectively. Let’s get hacking and create some fantastic new weapons.
When you don’t want to pitch a setting to your group, or you want to nail the group’s motivation from session zero, here is a neat trick.
GM friend I mentioned a few times in the articles, is stuck somewhere between Pathfinder and Cypher System. CypherFinder he calls it. His problem is that he wants to continue running his games in a Golarion setting with Cypher rules,...
Steadfast economics 101.
My Numenera Nano player was super excited about his future Tier 6 Type ability Traverse the Worlds. It is in fact so powerful that he had some reservations on how I would handle it as a GM.